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Additional Info

Greef
Greef level 61
Server Nightslayer (US)
Equipped Item Level 74
GearScore Refresh Needed
Grand Marshal
Grand Marshal
11,555 Honorable Kills
Forging model...
Class Icon
BiS 0/17Gems 2/2Enchants 9/9
Faction Icon
Deathdealer's Helm
Prestor's Talisman of Connivery
Bonescythe Pauldrons
Cloak of Firemaw
Deathdealer's Vest
Red Linen Shirt
Empty TABARD Slot
Bloodfang Bracers
Marshal's Leather Handgrips
Bonescythe Waistguard
Marshal's Leather Leggings
Bonescythe Sabatons
Master Dragonslayer's Ring
Don Julio's Band
Insignia of the Alliance
Drake Fang Talisman
Grand Marshal's Longsword
Grand Marshal's Swiftblade
Striker's Mark

Upgrades

Vendor 4 upgrades View in BiS
Reputation 3 upgrades View in BiS
Auchenai Crypts (H) 2 upgrades View in BiS
Leatherworking 2 upgrades View in BiS
Old Hillsbrad Foothills (H) 2 upgrades View in BiS
Arcatraz (H) 1 upgrade View in BiS
Black Morass (H) 1 upgrade View in BiS
Mana-Tombs (H) 1 upgrade View in BiS
Quest Reward 1 upgrade View in BiS
Ramparts (H) 1 upgrade View in BiS
Shattered Halls 1 upgrade View in BiS
Sunmote Transmute 1 upgrade View in BiS
The Blood Furnace (H) 1 upgrade View in BiS
World Boss 1 upgrade View in BiS
Zul'Aman 1 upgrade View in BiS

Set Bonuses

Deathdealer's Embrace (2/5)
(3): Reduces the cooldown of your Evasion ability by 1 min.
(5): 15% increased damage to your Eviscerate ability.
Bonescythe Armor (3/8)
(2): Set: Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
(4): Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy.
(6): Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
(8): Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Field Marshal's Vestments (2/6)
(2): Set: +20 Stamina.
(3): Reduces the cooldown of your Gouge ability by 1 sec.
(6): Increases attack power by 40.
Bloodfang Armor (1/8)
(3): Increases the chance to apply poisons to your target by 5%.
(5): Improves the threat reduction of Feint by 25%.
(8): Gives the Rogue a chance to inflict 283 to 317 damage on the target and heal the Rogue for 50 health every 1 sec. for 6 sec. on a melee hit.

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Raid Parses

Base

Health4,822
Power100 (Energy)
Intellect38
Spirit59
Strength173
Agility423
Stamina330

Resistances

Fire resistance0
Holy resistance0
Shadow resistance0
Nature resistance0
Arcane resistance0

Melee / Ranged

Melee crit28.43
Attack power1,230
Main hand damage min392.79
Main hand damage max461.79
Main hand speed2.90
Main hand dps147.34
Off hand damage min121.57
Off hand damage max143.57
Off hand speed1.80
Off hand dps73.65
Dodge30.44
Parry4.84
Block0
Defense301
Ranged crit28.23

Caster

Spell power0
Spell penetration0
Spell crit0
Mana regen0
Mana regen combat0

Rogue Talents